Just Think About It

If I asked you if humans would ever have the technology to control machines with our minds, what would you say? Maybe someday? It's impossible? Maybe it will be possible sooner than we think? The correct answer is that we've had that technology for nearly a decade now. You can even go online right now and buy a headset that will read signals from your brain and use them to control a video game. Brain-computer interface technology could change our world in more ways than we can imagine, so why doesn't anybody seem to know about it?

 

In high school, I started watching a Japanese cartoon about robotic fighting action figures that were controlled only by the players' thoughts.  The concept seemed pretty amazing, so I did a few Google searches to see just how far our modern technology was from making something like that a reality.  I was shocked to discover we were already there and, that somehow, I hadn't heard about it until that moment.

 

Researchers first made the link between chimp EEG readings and computer programmed output at Duke University, way back in 2003.  Monkeys were, after some training, able to move a cursor on a screen by simply thinking about moving their arms and squeezing their hands. The monkeys were trained to move a joystick to control the cursor, but when the joystick was taken away, after a few rounds, the monkeys realized they no longer needed to move their arms and simply sat and thought, moving the cursor using only their minds.

 

A lot has happened in the seven years since that breakthrough.  BCI, or brain-computer interface, technology has been used to help paralysis patients communicate and operate wheelchairs, to give amputees the ability to move robotic prosthetic limbs as they would naturally. BCI technology has even broken into the entertainment industry. Uncle Milton Industries created a Star Wars themed game where players focus or relax to control a fan which elevates a ping pong ball.  Several companies, such as Emotiv and NeuroSky, have developed more sophisticated neural headsets available to the public, with documentation and developer kits available for indie programmers to experiment with.

 

This technology has completely fascinated me since I first discovered it in high school, but somehow it seems that nobody I talk to has ever heard of it before, and many find the idea unbelievable or even frightening. Most new technology like this is greeted with excitement, buzz, and lots of interest and speculation about what the future might hold. And yet, in the three years I took media studies classes at my university, never once did anyone bring up BCI technology, even though it could have a huge impact on the way we use cell phones, personal computers, video games, and nearly every other piece of technology in our lives.

 

So why the lack of media flurry about BCI? I think part of it has to do with accessibility. The technology is a bit complicated, and although there are commercial head sets for sale, they're still quite expensive and the number of applications available for them is  pretty slim. Without direct access, most people will probably read an article about BCI and dismiss it as something crazy, far-off, and a little spooky—not worth getting all worked up about. BCI needs to be introduced to masses in a big way, and in a way that people can understand and relate to.

 

I'll be very interested to see what happens once BCI technology is finally accepted into mainstream culture. The question is whether BCI will catch on and spread like wildfire and be integrated into every aspect of our lives, or whether it will simply be dismissed as a novelty technology that simply doesn't fit into our lifestyles.

 

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Comments

All I could think about when

All I could think about when I was reading this was being a kid and watching Matilda and thinking that moving things with my mind would be the coolest thing ever. I vote that we develope the technology so we can move regular stuff like that too! Also, it is interesting the technologies that get put into general use and those that don't - though that's so cool they've used the technology for things like prosthetic limbs. I wonder if, aside from cost, another reason it hasn't gone mainstream is that humans are innately tactile beings - we like touching things and having sensory experiences. I imagine that even if I were playing a video game with my mind, I'd still make the physical motions of driving or punching or whathaveyou. Still, I would LOVE to see what sort of interesting things could be done with technology like this if it were accessible to the general population.

Thanks for the reply!  I

Thanks for the reply!  I think that magical feeling would definitley be the biggest appeal of BCI to the mainstream audience =)  I was a big Matlida fan too!  I used to try and get things to move... if she could do it, so could I!  I'm not sure if there's any technology that would let us move objects like that, but there is a game that involves two players on opposite sides, moving a marble across a board (kind of a reverse tug-of-war).
 
You bring up an interesting thought with the tactile beings comment.  There is kind of a division right now in BCI technology. For something like a prosthetic arm, the recievers are in the brain and connect to muscles and nerves, so it really does read the "move arm" signals your brain sends.  For external headsets and most games and programs right now, however, the computer doesn't read things like "turn wheel" or "punch", instead most of the programs utilize more general signals like "relax" and "focus" . I think it has something to do with the wavelength of those signals being easier to read.  But I agree, it would be much more natural to make the movements at the same time, which is one reason that monkey experiment is so fascinating.  They just figured out they didn't really need to use their arms, all on their own, and then decided it would be easier not to move them!  Maybe we really would be able to get used to just thinking =)